Loading mobs.json
| Mob | Health | Armor | Damage | Attacks | Mob Type | Behavior | Movement | Immune To | Drops | Hitbox |
|---|
Guess the mystery RLCraft mob
Loading mobs.json
| Mob | Health | Armor | Damage | Attacks | Mob Type | Behavior | Movement | Immune To | Drops | Hitbox |
|---|
Guess the randomly chosen mystery mob from RLCraft. Your goal is to work out which one it is in as few guesses as you can.
Click the search box and pick a mob from the grid, or type part of its name to narrow the grid down. Hover a picture to see the mob's name. Each guess adds a row showing that mob's stats, coloured by how they compare to the mystery mob's. Use what you learn to choose your next guess.
Correct: this value is exactly the same as the mystery mob's.
Partial: partly right. For lists (Attacks, Movement, Immune To, Drops) at least one entry is shared. For ranges (Damage) the two ranges overlap.
Wrong: nothing matches.
▲▼Arrows: shown on wrong number values (Health, Armor, Damage, Hitbox). ▲ means the mystery mob's value is higher than your guess, ▼ means it is lower.
The Colourblind button in the top-left corner switches the colours to blue, orange and grey, and adds a mark to each cell: ✓ correct, ~ partial, ✕ wrong.
Some mobs appear more than once. Ice and Fire dragons have one entry for each growth stage (0 to 5), and sea serpents have smallest and largest entries for both normal and ancient ones. Their stats differ, so each counts as its own mob.
All values are taken from RLCraft on Hard difficulty, so they can differ from vanilla Minecraft.
Daily: everyone gets the same mystery mob each day, and it changes at midnight UTC. You get one go at it; your guesses are kept if you reload the page. When you find it, the chart shows how many guesses other players needed today, with your own row highlighted.
Endless: a random mystery mob with no daily limit. Press "New mystery mob" at any time to start over with a different one. The chart there is your own history.